Launch Guides
Delivered is not launched.
Here is how you get there.
Every Multiply product has a short guide: a checklist, a team session and a clear test for when it is launched. Find yours below.
Your guide
Which one did you just receive?
Each product launches on its own. Open the guide for the one in front of you.
Ministry Fit
Members find where they fit, and a named leader places them in a first serving role.
Open the guide Link coming soonNew Member Journey
New members get a clear path into the church, as pre-recorded videos or live sessions.
Open the guide Link coming soonTestimony Library
Members' video stories are shared with consent and sent out every week.
Open the guide Link coming soonWelcome Lounge
Your church's front door. Every guest gets a next step, and every prayer request gets a person.
Open the guide Link coming soonSermon Library
Sunday's message becomes a full week of learning, talking and doing, sent by your team.
Open the guide Link coming soonThe Fourth Visit
A guest experience built from your own sermon, with a free Welcome Team Workbook.
Open the guide Link coming soonHow launch works
Three stages, one clear finish line
We build it and hand it over. Your team makes it part of the church's rhythm. Then it holds.
Delivered
Multiply hands it over and walks your team through it. Delivery is Multiply's work.
Launched
Your team passes the launch test in its guide: a named owner, a way people find it, a real first use, and the loop closed.
Established
It keeps running without Multiply doing the work. That is the finish line.
Your windows
| Your plan | Launch window | Established |
|---|---|---|
| A single product | 14 days after delivery | About day 30 |
| Starter | 21 days after delivery | About day 60 |
| Growth | 28 days after delivery | About day 90 |
Each guide names its exact dates, because a few products run a little differently.
Every guide gives you
The same three things
A checklist
One to two pages. Tick each box from before day 0 to the launch day.
A team session
A short deck and leader notes. Two or three people, one sitting.
A launch test
Plain checks that tell you, and us, when it is launched.
Questions
Common questions
Find your guide. Name your people. Pick your day.
One session, one rhythm, and the work stays done.
Back to the guides